Last update :
August 29, 2000


Visitors:
since 08-25-00
since 10-27-99 (in all pages)
YY-Super Mario Bros Challenge board
Back to the Challenge Boards main page
Challenge 1: the No-Death High Score Challenge
  This is a challenge common to all SMB1 and SMB3 hacks. Start a new game, and try to get as many points as possible until you lose a life, or (less likely) get past all the hacked levels. The game stops once you die, no matter how many lives are left. Warp Zones are allowed, but Retro-Warp Zones (if there are) aren't. Good luck! Submissions will be ranked by top score. You can try more than once, of course. All your submitted results (NSMs you'll submit) will be put up, with the best on top and the others below, at the appropriate ranks (at least until there are too many ranks).
Player
NSM
Score
Date
Length
Description
Acmlm
yysmb1
252150
08-26-00
0:14:43
The levels in his hack aren't much harder than the original, so of course I could get farther than in most other hacks. I got to 3-4 pretty easily, but died in 3-4 when I fell in a pit (damn!).

Challenge 2: the Fastest Completion Challenge
  This is a challenge common to most hacks, but mostly for the complete ones. In this one, try getting past all levels as fast as possible. You can lose as many lives as you want (just don't get Game Over), but not take Warp Zones. No need for a chronometer, I can calculate the exact length of the NSM by looking at its file size. Start the NSM recording right before starting the game, and stop it right after finishing. Good luck! Submissions will be ranked by top time. You can try more than once, of course. All your submitted results will be put up, with the best on top and the others below, at the appropriate ranks (at least until there are too many ranks).
Player
NSM
Score
Date
Length
Description
None
None
0
00-00-00
0:00:00
None

Challenge 3: 1-2 Big Warp (by WhooHooD'oh)
  "I also came up with a new challenge for YY SMB, although since it's a bit of a puzzle, I'm not sure whether or not this NSM is safe to post. However, a good bit of difficulty is still involved: you practically have to memorize the level to pull it off. Your mission, should you accept it, is to use the first Warp Zone to skip from 1-2 to 7-1, without getting hit. (Yes, it is possible.) You might want to try to figure it out yourself first before looking at the NSM."
Ok so that's it. I'll still post the NSMs, but be aware that looking at them before trying to figure out the puzzle could spoil it. I myself didn't really look, I only viewed WhooHooD'oh's NSM to look at how many points he scored, and I'll eventually try the challenge myself.
Player
NSM
Score
Date
Length
Description
WhooHooD'oh
whd-yysmb-bigwarp
2400
08-28-00
0:00:45
Well, telling how he got the warp would spoil the surprise so I won't tell it ... let's just say that he started with Big Mario at the start of 1-2, played through 1-2 in a certain way, got to the Warp Zone at the end and ended up going into 7-1.
Got an interesting challenge that isn't here? Let me know!
Submit it at acmlm@mail.overclocked.org or at the Message Boards. Thanks!
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© 1999-2002 Acmlm. All pages in Acmlm's ROM Hack Domain are the property of Acmlm (whose real name is Jean-François Lapointe). You can contact him by email by sending a message to acmlm@overclocked.org (I rarely check my email though so don't expect a fast reply). Do not ask Acmlm for ROMs, find them yourself like he did. Acmlm has no affiliation with Nintendo, or whatever other company mentioned here. He's doing this site during his free time, he does ROM hacking for fun, and doesn't get paid for that.